- Getting to Know Smart Touch Surfaces (STS)
- Streamlined HMI Modules
-
Standard HMI Modules
- HMI Display Module Series SIMx21 TouchGFX
-
HMI Display Module Series SIMx52 SHIP
- Hardware
-
Firmware/Software
- SHIP
-
Getting started with SHIP
- AN1001 – Animation in SHIP
- AN1003 – Upgrading your SIM’s SHIPEngine Firmware
- AN1004 – Uploading your SIM’s SHIP GUI Load
- AN1005 – Customizing and Loading Splash Screens (GUI)
- AN1006 – Resetting SHIPTide to the Default Layout
- AN1007 – Creating Functions in SHIP
- AN1008 – Get Started Using SHIPCrane
- AN1009 – Scope and Name Searching
- Communications App Notes
- Protocols
- SHIP Project Properties
- GUI Reference Manual
- High performance HMI Modules
- Documentation
Protocols
4 Articles
Protocols – Overview
A Protocol describes the packetization and method for moving data back and forth across that physical layer. SHIP supports three protocols, though not all protocols are supported across all available physical layers on a SIM:
- the new Raw protocol starting in SHIP v5.0.126
- the Modbus protocol, including RTU and ASCII, Master and Slave
- the upcoming SHIPBridge protocol in SHIP v5.0.200
Protocol: Raw
The Raw protocol is one of several Protocols supported by the Serious Human Interface(tm) Platform (SHIP), and enables the GUI designer to push a typed-object (Byte, Short, String, etc.) out a communications port or receive a typed-object from a communications port.